JPVO
Video Game
Services

Video Game

Characters worth playing.

What You Get

Video game VO demands everything: range, stamina, emotional depth, and the ability to perform the same line forty different ways until the director hears the one that clicks. Jenna thrives in that environment.

Formats

  • Player Characters: protagonists the player inhabits for 40+ hours

  • NPCs: townspeople, quest-givers, shopkeepers with personality

  • Combat & Effort: grunts, impacts, spells, death cries (yes, lots of these)

  • Cinematics: emotional cutscene performances that drive the narrative

  • Creature work: non-human characters with distinctive, believable, and unforgettable nuance.

  • Barks & Callouts: combat dialogue, environmental reactions, team comms

The Approach

Jenna approaches Video Game acting like film acting. She wants to understand the world, the character's motivation, and where this scene sits in the larger story. Even for barks and callouts, she brings intention.

She's comfortable with long session days, rapid-fire direction changes, and the technical demands of game audio (consistent mic distance, clean takes, organized file naming).

For indie developers working without a director, she's happy to self-direct and provide multiple interpretations per line.

Demos

Call Of Duty Modern Warefare III - The Truth Dies
Videogame0:00 / 0:23
Let's Connect

Ready for
video game?

Have a project in mind? Fill in the form and Jenna and her team will get back to you promptly. Jenna is repped by Vinnie Biunno at Amplify Artists Group.